Exploding Kittens Super Nope Card

I have the original edition imploding kittens and streaking kittens for a total of 91 cards.
Exploding kittens super nope card. When drawn face down put back into the deck face up. Relocating an exploding kitten to a new location in the deck lets you form complex fun and cruel strategies against. The mechanics are a little bit like the imploding kitten. It only nopes.
This is stated in the newest edition of exploding kittens. You can play a nope card at any time before an action has. Play various cards to skip your turn attack other players peek at the deck or secretly relocate an exploding kitten card. No attack or nope or super nope can be played on top.
Shuffle any non kitten card so no exploding. What happens when person a puts down an attack and person b puts down an attack but person c puts down a nope. Whoever finds that exploding kitten loses unless you can play a defuse card a skip their turn reshuffle the deck or simply nope their own or someone else s turn. Exploding kittens is a card game designed by elan lee matthew inman from the comics site the oatmeal and shane small originally proposed as a kickstarter project seeking us 10 000 in crowdfunding it exceeded the goal in eight minutes and on january 27 2015 seven days after opening it passed 103 000 backers setting the record for the most backers in kickstarter history.
When drawn face up shuffle all the cards in your hand back into the draw pile. You play a defuse card which will stop the kitten from exploding using things like laser pointers kitten yoga and catnip sandwiches. The barking kittens expansion pack comes with 20 cards so that would give me 111 total cards. B puts down an attack when it comes to person c they must take 4 cards.
Nope cards neutralize any cards beneath them so it would be like the attack card was never played in the first place. Exploding kittens nope card on attack. You can play a nope card at any time before an action has begun even if it s not your turn. You can also play a nope on another nope to create a double negative yup and so on.
Nope 5 cards stop any action except for an exploding kitten or a defuse card. Imagine that any card or pair or special combo beneath a nope card no longer exists. You can also play a nope on another nope to create a double negative yup and so on. Attack 4 cards end your turn s without drawing and.
There are 5 nope cards in the deck. Imagine that any card or pair or special combo beneath a nope card no longer exists. The way to get around this would be to play skips reverses etc. Nope 5 cards stop any action except for an exploding kitten or a defuse card.
A nope card stops any action except for an exploding kitten or a defuse card. And based on u trent8080 post it doesn t look like we are receiving another exploding kitten so the game maxes out at 6 players.